package com.relytosoft.mizar.media.common.constant;

/**
 * @author wss
 * @version 1.0
 * @date 2022/5/17 17:21
 */
public class AyCacheConstants {

    /**
     * 结构化行人总数量统计
     */
    public static final String AY_STRUCTURE_PEOPLE_TOTAL_STATISTICS = "ay:structure:people:total:statistics";

    /**
     * 结构化机动车总数量统计
     */
    public static final String AY_STRUCTURE_VEHICLE_TOTAL_STATISTICS = "ay:structure:vehicle:total:statistics";

    /**
     * 结构化非机动车总数量统计
     */
    public static final String AY_STRUCTURE_NO_VEHICLE_TOTAL_STATISTICS = "ay:structure:no:vehicle:total:statistics";

    /**
     * 人脸总数量统计
     */
    public static final String FACE_TOTAL_STATISTICS = "ay:face:total:statistics";

    /**
     * 布控人脸总数量统计
     */
    public static final String CONTROL_FACE_TOTAL_STATISTICS = "ay:control:face:total:statistics";

    /**
     * 原始结构化dto前缀
     */
    public static final String RAW_STRUCTURE_CONDITION = "ay:raw:structure:condition:";

    /**
     * 原始人脸dto前缀
     */
    public static final String RAW_FACE_CONDITION = "ay:raw:face:condition:";

    /**
     * 原始行为分析dto前缀
     */
    public static final String RAW_BEHAVIOR_CONDITION = "ay:raw:behavior:condition:";

    /**
     * 布控结构化条件dto前缀
     */
    public static final String CONTROL_STRUCTURE_CONDITION = "ay:control:structure:condition:";

    /**
     * 布控人脸条件dto前缀
     */
    public static final String CONTROL_FACE_CONDITION = "ay:control:face:condition:";

    /**
     * 车辆库前缀
     */
    public static final String VEHICLE_GROUP = "ay:control:vehicle:group:";

    /**
     * 以图搜图任务前缀
     */
    public static final String AY_STRUCTURE_PIC_BY_PIC = "ay:structure:picbypic";

    /**
     * 以图搜图任务接收数据
     */
    public static final String AY_STRUCTURE_PIC_BY_PIC_RECEIVE = "ay:structure:picbypic:receive:";

    /**
     * 行为分析任务前缀
     */
    public static final String AY_BEHAVIOR_ANALYZE = "ay:behavior:analyze";

    /**
     * 车辆出现频率预警
     */
    public static final String AY_STRUCTURE_VEHICLE_FREQUENTLY = "ay:config:structure_vehicle_frequently";


}
